Rappelz (PC)
This is the Demo for RappelzAn MMO from Japan, Rappelz tells the story of heroes who must face their destiny..
2,126,545,920
C&C - Generals ZO: 2015 Waste Land Conflict B 1.5C
November 19, 2004, 12:00 am
Command & Conquer: Generals Zero Hour (PC)
2015: WLC is a modification for Command and Conquer Generals Zero Hour. This mod will turn Generals ZH into a semi-realistic game and plus three new sides: the Thai, the Indian, and the Pakistani.
2015:WLC is a modification for Command and Conquer Generals Zero Hour. This mod will turn Generals ZH into a semi-reallistic game and plus three new sides: the Thai, the Indian, and the Pakistani.
The Generals of each sides were removed and push thier unique units to their base sides.
2015:WLC is setting up in nearly future that USA, China, Thailand, Pakistan, and India fight with the GLA, yeah but they also have a conflict between each other, too.
New version:
-Fix some minor bugs
-Add new units
-Improve AI
-and more...
51.9M
October 11, 2007, 12:00 am
Call of Duty 4: Modern Warfare (PC)
War rages on in the fourth edition of Activision's acclaimed war game. For the first time in the series, Call of Duty moves away from WWII to the modern battlefield. Armed with an arsenal of advanced and powerful modern day firepower, players are transported to treacherous hotspots around the globe to take on a rogue enemy group threatening the world.
1,473.7M
August 7, 2000, 12:00 am
Age of Empires II: The Age of Kings (PC)
This is a basic black forest map with a new twist. It has rivers that can be used to attack the enemy. No more boring stalemates with a black forest map with only 1 way to the enemy base. Here you have to take control of the water as well as land if you want to be successful.
0.0M
DOOM 3 - Classic Doom 3 v1.1 FINAL
January 24, 2005, 12:00 am
Doom 3 (PC)
This is a modification for DOOM 3 that lets you relive the classic levels of the original DOOM, check this out! This latest version includes deathmatch support, improved weapon models and balancing.
As a team, we have finally decided that it is time to close the project, and we want to do so with a bang. As per the previous news post, we have fixed all of the bugs that we were able to find. There are a handful of minor bugs remaining, however we feel that on the whole we have done everything we can to make this 1.1 release of Classic Doom 3 as complete as possible. Contained within this final update are many fixes and some nice new features that everyone should find useful.
Some of the new features include:
- Fully functional deathmatch support on all levels
- Improved weapon models
- Improved intro and outro sequences
- Lowered difficulty for game fairness
- Lots of balancing has been addressed
Overall the package contains so many fixes that we have lost track from what has actually been done from 1.0 to 1.1. It has been a long journey and a huge effort for the team to put this final package together and so on a personal level I would like to express my gratitude to everyone on the team who have made this release possible.
202.9M
DOOM 3 - Classic Doom 3 0.56 beta
June 13, 2005, 12:00 am
Doom 3 (PC)
Beta 0.56 for Classic Doom for Doom 3 - interprets the original Doom experience using the Doom 3 engine.
This is the latest release of the mod. You are encouraged to share your views on it as well as report any bugs you might find by posting on the official forums:
|- General Discussion for Classic DOOM 3 0.56
|- Bug Listing Thread
Happy Fragging!
---------------------
Update History:
---------------------
Beta 0.56 - Public release
- Added custom DLL to control health-vital pickups
- Added GUI fix for custom theme music
Beta 0.55 - Internal release
- Fixed bugs in E1M2
- Fixed bugs in E1M5
- Fixed bugs in E1M9
- Resolved chaingun ammo bug with HUD
Beta 0.50 - Internal release
- Added E1M2
- Added E1M5
- Added E1M9
- Added E1M1 Music
- Added E1M2 Music
- Added E1M3 Music
- Added E1M4 Music
- Added E1M5 Music
- Added Theme Music
- Finalised E1M1 (bug fixes)
- Finalised E1M3 (bug fixes)
- Finalised E1M4 (bug fixes)
- Added new GUI
- Added custom chaingin
- Added custom rocket launcher
- Increased chaingun fire rate
- Decreased chaingun bullet damage
- Decreased Shotgun accuracy
- Decreased Pistol damage
- Added red key
- Added spectre (used with permission from Doom Chronicles modification)
-------------------
Known Bugs:
-------------------
-Weapon sequence in hud is incorrect. Unable to fix at this time
72.4M
May 1, 2006, 12:00 am
Call of Duty 2 (PC)
This is a remade conversion of one of my first COD:UO maps by the same name. TDM only at this time, CTF/SD on the way. Download and enjoy.
Crashlanding.iwd is the second release of this map since the editor for COD2 was released. This map has been running on our server for a while now and all buggs/glitches found up to this point have been fixed in this version. Please send any comments/requests to drjoker1307@yahoo.com if any problems are found.
Currently TDM is the only supported gametype, with CTF and SD on the way shortly. Working loadscreen and ambient sound, as well as tested compatible with AWE3b6 as well as other custom mods. Again, if you have any questions/comments, email to drjoker1307@yahoo.com
Enjoy....
3.2M
Star Wars Jedi Knight: Jedi Academy Single-Player Demo
September 5, 2003, 12:00 am
Star Wars: Jedi Knight: Jedi Academy (PC)
Star Wars Jedi Knight: Jedi Academy(tm) allows players to immerse themselves in the classic Star Wars universe as they take on the role of a student eager to learn the ways of the Force from Master Luke Skywalker. Download now for a chance to win a free copy of Jedi Academy, thanks to the good folks at LucasArts.
196.1M
Red Orchestra: Ostfront 41-45 - Winter Camo Waffen SS Add-on & sampler map
December 3, 2006, 12:00 am
Red Orchestra: Ostfront 41-45 (PC)
Adds new Waffen SS winter camo player roles to RO:O & includes a sampler map Barashka_SS
Winter Waffen SS camo add-on for Red Orchestra: Ostfront
by Fennich_FJR6
To install place the contents of the 'red orchestra' folder into your 'red orchestra' folder
To add these new player roles to your map, you'll need to edit your redorchestra.ini file (in the 'system' folder):
under the heading [Editor.EditorEngine] add the line:
EditPackages=WaffenSSWinter
The add on contains new Waffen SS winter camo roles - squadleader,MG, assault, smg, rifle, semiauto, antitank,
engineer, sniper. Plus a sampler map - Barashka_SS (ie Barashka with SS) but this package has been created for
mappers to use with their maps. This means that if you are making a map for RO:O & want to add these snow camo
SS - you can. You may also extract parts of the package to use in your own projects as you wish. However I
reserve the right to be credited for my work.
The package also has a mutator that when activated give a random selection of feldgrau/camo uniform combinations.
Thanks goes to Worluk who's initial code to get skins ingame showed me the way to do this project.
Hope you like it
Fennich
13.1M
Need for Speed: Underground 2 Demo
October 26, 2004, 12:00 am
Need For Speed: Underground 2 (PC)
0.0M