Raptr: What are you playing?

Company Information

Help

Announcements

We at Raptr don't do a ton of formal press releases. We prefer instead to keep an active blog where we provide detailed announcements on our latest features and partnerships. If you're a member of the media and want to contact us regarding press activities, please see our contact us section.

Recent Media Coverage

  • IGN.com, October 20, 2009 Raptr Client Bundled with The THQ*ICE Free-to-Play Title, Dragonica Online http://pc.ign.com/articles/103/1036812p1.html

    "Dragonica Online is part of the fast-growing free-to-play category in the US that is well-served by Raptr. Through [Raptr] players can learn about games like Dragonica Online from their friends' playing activity and then immediately get the game online for free."

  • Techcrunch, July 22, 2009 Raptr’s New Chat Client Helps Friends Get Their Game On http://www.techcrunch.com/2009/07/22/raptrs-new-chat-client-helps-friends-get-their-game-on/

    "Raptr adds a viral channel to gaming that has not previously existed before — when I go to play World of Warcraft, all of my friends know that I’m playing, which may prompt them to start playing as well. And in an age when paying for and installing a PC game can be done without leaving your desk through services like Steam, the ability for a game to go viral becomes even more powerful. It’s a symbiotic relationship, and it puts Raptr in a very good position."

  • VentureBeat, July 22, 2009 Raptr’s instant messenger client lets gamers communicate across platforms http://games.venturebeat.com/2009/07/22/raptrs-instant-messenger-client-will-make-its-gamers-social-network-more-useful/

    "Social networks for gamers have been the rage lately. But Raptr seems to be separating itself from the pack by building a network that is bigger and more useful for the broadest audience of gamers."

  • 1UP, July 22, 2009 Raptr Announces Partnerships With THQ And Activision http://www.1up.com/do/newsStory?cId=3175254

    "They've [Raptr] announced that they've reached a new agreement with Activision and THQ, allowing the program to potentially reach more users than ever before."

  • App Scout (PC Mag), July 8, 2009 Raptr: A Social Network for Gamers http://www.appscout.com/2009/07/raptr_a_social_network_for_gam.php

    "Raptr has evolved to become a social network that's well worth the sign up and customization time. If you're a gamer looking to meet other people who enjoy the games that you do, or if you're already part of a gaming community and looking to share more about the games you enjoy this site is ideal. The fact that Raptr is a compliment to services like Steam and connects with your existing social networks like Facebook and Twitter make it a perfect network for gamers looking to meet new friends and show off to their current ones."

  • Inside Social Games, June 16, 2009 Raptr Integrates Facebook Connect to Let Players Share More Gaming Info with Friends http://www.insidesocialgames.com/2009/06/16/raptr-integrates-facebook-connect-to-let-players-share-more-gaming-info-with-friends/

    "This marriage of platforms is advantageous to both users and developers alike. Not only does it connect more people across more platforms, but it effectively allows for viral growth for many games. Already, Raptr supports a couple thousand games, all of which can be broadcast through Instant Messenger (IM), Twitter, Friendfeed, and now Facebook. Since players can see each other’s playtime as well as their reviews, the potential distributional growth of games connected to Raptr should grow even more."

  • CNET News, June 8 Social networks for gamers: Where to connect – Raptr selected in the Top 3 http://news.cnet.com/8301-17939_109-10259905-2.html?part=rss&subj=news&tag=2%0A547-1_3-0-5

    "Raptr is a really neat service that makes it easy to keep your friends up-to-date on all the games you're playing.”

  • Webby Awards, April 15, 2009 The Webby Awards Recognize Raptr as an Official Honoree http://www.webbyawards.com/webbys/current_honorees.php?media_id=96&category_id=61&season=13

    "Of the nearly 10,000 entries submitted to the 13th Annual Webby Awards, fewer than 15% were distinguished as an Official Honoree. This honor signifies an outstanding caliber of work."

  • Inside Social Games, April 8, 2009 Raptr Launches Partners Program to Distribute Co-branded Clients http://www.insidesocialgames.com/2009/04/08/raptr-launches-partners-program-to-distribute-co-branded-clients/

    "In the past, far too many good games have struggled (or failed) because they didn’t catch the user-base they deserved. Raptr, with its strong distribution capabilities, now provides a free way for game developers to avoid such a fate with their products."

  • Business Wire, April 8, 2009 AlwaysOn Unveils the Coveted 2009 OnHollywood 100: Raptr named Consumer Services Winner http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&newsId=20090408005769&newsLang=en

    "This year’s OnHollywood 100 companies represent the future of entertainment and spotlight how technology and digital media have and will continue to deeply impact the entertainment industry as we know it,” said Tony Perkins, founder and CEO of AlwaysOn."

  • TechCrunch, March 24, 2009 Raptr Spreads Its Wings With Gaming Partnerships http://www.techcrunch.com/2009/03/24/raptr-spreads-its-wings-with-gaming-partnerships/

    "Raptr is positioning itself as a central hub for social networking and gaming to integrate into one platform. And these partnerships should only help the network add more compelling games and reach more gamers.”

  • Blast Magazine, January 30, 2009 Razer, Raptr Announce Partnership http://blastmagazine.com/the-magazine/gaming/gaming-news/2009/01/razer-raptr-announce-partnership/

    "This partnership of course brings us ever closer to a universal gamer-run computer network, which will eventually become the Matrix/Skynet and enslave humanity, but in the interim should be pretty sweet."

  • VentureBeat, January 30, 2009 Raptr signs up Razer to distribute a gamer social network with a mouse http://venturebeat.com/2009/01/30/raptr-signs-up-razer-to-distribute-a-gamer-social-network-with-a-mouse/

    "At first blush, it’s a little weird that you will get a social network with your mouse. But it’s a clever bundle. In the past, Razer distributed its mice with disks that contained the drivers, or control software, for the mouse. Now the mice plug into a universal serial bus port on a computer and automatically trigger the downloading of the driver software via the Internet."

  • Red Herring, January 22, 2009 Raptr Teams Up with Ijji.com http://www.redherring.com/blogs/25771

    "The Raptr client itself is like a mix of Facebook and Twitter, but geared towards gamers."

    “… Raptr’s client looks to be an excellent way to keep in touch with gamer friends, especially considering that gamers don’t necessarily use (or want to use) headsets or keyboards when playing and that everybody uses the Internet. “

  • Obsessable, December 9, 2008 Obsessable interview: Raptr founder Dennis Fong http://www.obsessable.com/feature/obsessable-interview-raptr-founder-dennis-fong/

    “As the popular misconception of the gamer-loner continues to break down, a number of companies are jumping in to provide new tools and services that connect gamers together in what is already by nature a social activity.”

  • Massively, September 26, 2008 Raptr adds Warhammer Online support http://www.massively.com/2008/09/26/raptr-adds-warhammer-online-support/

    "It looks like the guys and gals over at Raptr were listening when we asked for Warhammer Online support, because as of today it's here.”

  • Forbes.com, September 15, 2008 Gaming Social Networks http://www.forbes.com/2008/09/13/raptr-fong-thresh-tech-personal-cx_af_0915raptr.html

    "Dennis Fong couldn't keep track of friends playing games on different systems. A year and a half, 25 employees and $12 million in financing later, Fong has a solution.”

  • Inside Social Games, September 14, 2008 http://www.insidesocialgames.com/2008/09/04/raptr-opens-its-beta-to-the-public/

    "Originally, the social content of Spore was planned to revolve around just the official site. Now, with Raptr, that network is expanding, and will continue to expand, to social networks all over the web.”

  • 1Up, September 11, 2008 'Spore' Gets the Social Network Treatment http://www.pcmag.com/article2/0,2817,2330270,00.asp

    "With all due respect to Hell's Kitchen, the biggest game release of the last week was unquestionably Spore. That's why Raptr -- the hot new social platform for gamers -- got the game up and running on their service as quickly as possible.”

    "For those in the dark on this whole Raptr scene, it's essentially trying to do for gamers what Facebook did for alcohol-dependent college students.”

  • Wired, September 5, 2008 Raptr Makes Gaming Even More Social http://blog.wired.com/games/2008/09/raptr-makes-gam.html

    "The service communicates with various game networks -- like your Xbox Live or PlayStation Network account, or even your World of Warcraft character -- to show what it is you're playing. It can even interact with Facebook, Twitter, and FaceFeed accounts, updating your status there as well.”

  • Silicon Valley Business Journal, September 5, 2008 Raptr receives $12M in Series A funding http://sanjose.bizjournals.com/sanjose/stories/2008/09/01/daily70.html

    "Raptr's online users are able to connect with other gamers on the network, share their console or computer game achievements and display their game identities on various other social networking sites, such as Facebook and Friendfeed.”

  • Silicon Valley Insider, September 4, 2008 Gaming Social Network Raptr Opens Its Doors http://www.alleyinsider.com/2008/9/gaming-social-network-raptr-opens-its-doors

    "That's where new social network Raptr, launching today, comes in handy: It helps track the games you play on your computer and on the three major videogame systems -- Microsoft's Xbox 360, Nintendo's Wii, and Sony's PS3 -- and lets your friends know what you're up to.”

  • The Wall Street Journal, September 4, 2008 The Business Of Connecting Gamers http://blogs.wsj.com/biztech/2008/09/04/the-business-of-connecting-gamers/

    "The company does what social-aggregator sites such FriendFeed do for more normal folk–help gamers keep track of what their friends are doing, what online games they are playing and discover new games they might like.”

  • Ars Technica, September 4, 2008 First Look: Raptr, A Gamer's Facebook With Some Rough Edges http://arstechnica.com/news.ars/post/20080904-first-look-raptr-a-gamers-facebook-with-some-rough-edges.html

    "Leveraging the power of the Internet to bring gamers together has become an essential aspect of virtually every game that comes onto the market. But with the online social community boom, this trend has begun to transcend any one particular game or platform altogether as gamers seek out their brothers and sisters in other ways. That's where Raptr, a new online social community service for gamers, comes in.”

  • Gamasutra, September 4, 2008 Raptr Raises $12M, Launches Gaming Social Network Public Beta http://www.gamasutra.com/php-bin/news_index.php?story=20109

    "Users can track their own gameplay and that of their friends in realtime, display and share gaming identities and achievements, and exchange tastes and other activities via social networking services such as Facebook, Twitter, and FriendFeed.”

  • Kotaku, September 4, 2008 Raptr - Social Gaming Network Enters Public Beta http://kotaku.com/5045694/raptr-+-social-gaming-network-enters-public-beta

    "Where it can, Raptr will pull data from your various networks and update your profile with a list of your current games, achievements and the like. There are plugins for displaying your data on Facebook et al too, of course.”

  • 1up.com, September 4, 2008 Raptr, New Social Platform For Gamers, Launches Public Beta http://www.1up.com/do/newsStory?cId=3169761

    "From our brief experiences with the service, it appears to be a mix of Facebook and last.fm, providing users with many of the networking possibilities of the former with some of the organic discovery aspects of the latter. One of the greatest advantages the service has on the competition is how it pulls data from the different gaming platforms and integrates them with other mainstream social networking applications, making Raptr a companion to what's already been established rather than a competitor.”

  • Mashable, September 3, 2008 Raptr Moves Video Games Into The Activity Stream Era http://mashable.com/2008/09/03/raptr-video-game-community/

    "It’s the type of application that makes me yearn for the days when I could play video games for the better part of every waking hour.”

  • VentureBeat, September 3, 2008 Raptr Raises Money And Launches Public Beta Of Gamer Social Network http://venturebeat.com/2008/09/03/raptr-raises-money-and-launches-public-beta-of-gamer-social-network/

    "While it’s a crowded market, the company has a good chance of becoming a central hub for gamers who want to know what their friends are playing online, regardless of game type.”

  • TechCrunch, September 3, 2008 Raptr Launches 1337 Gaming Network To The Public http://www.techcrunch.com/2008/09/03/raptr-launches-1337-gaming-network-to-the-public/

    "In the long run, we’ll likely see gaming networks become more open, as cross-platform gaming buddy lists and accessible rankings can only help the industry. Raptr is positioning itself as a central hub for these services to play nicely, which would make it immensely popular.”