I don't know what to make of this game? You solve the puzzles not quite how they were intended, I think because I'm using boxes to knock the the items down from high places. The hit detections are seriously off, characters are NO WHERE near emeries and take damage out of range. If the knight dies and the thief is a range weapons user, how is the wizard supposed to defend himself? Stand there and conjure boxes out of thin air? By the time I've…