Freelancer (PC) on Raptr

Freelancer (PC)

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Microsoft
Microsoft
2003-03-04
Simulation, Space Combat
Teen
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Average of 23 ratings: 4 stars
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Freelancer (PC)

In the open-ended space action/adventure game Freelancer you play a ne'er-do-well with a lucky streak, one of two surviv more »ors of a space disaster. Penniless and shipless, you venture around a space dock until you find a ship and a job. You'll encounter a heady mix of canned missions that follow one main quest, and a million opportunities to make money or aggravate the various factions that co-exist in the universe. Like an online role-playing game, or Bethesda's Morrowind, you determine who your enemies are and who your friends are by your own actions, and, in another nod to role-playing, you can customize your ship with guns, rockets, and equipment just as you would customize a RPG character with swords, bows, and magic items. Best of all, you can play cooperatively with friends or fight it out with enemies online. The backstory posits a future where various countries, divided by both nationality and, seemingly, race, have boarded massive colony ships and ventured into a wormhole that appeared within reach of our crude space technology. They found themselves in a galaxy far, far away and they got stuck there when the wormhole collapsed. They quickly colonized new home worlds and named everything with familiar locales that make navigation a breeze. In the American sectors you'll feel at home entering the New York system and landing at a spaceport called Manhattan, for example. While contrived, this device is used beautifully and it's far better than having to memorize a bunch of sci-fi names and remembering where they are, perfect for a massive universe such as this one. Though Freelancer is set in space, it is technically not a space simulation. The game was designed to be accessible to casual gamers. For example, Freelancer makes you use the mouse for ship control. This is quite a shift for a game genre normally known to require joystick control. But even old-school Wing Commander or X-Wing fans may find that the sacrifice of verisimilitude is made up for with gains in agility. The mouse controls your guns, while you use the keyboard to maneuver around the rich universe that developer Digital Anvil has constructed. Much like a first-person shooter, you can dodge and weave while precisely blasting your enemies. Despite the game's age, its graphics are spectacular, as is the sound and voice acting, and in that way, fighting and trading with friends or alone, Freelancer proves worth the wait. Just keep in mind that it is explicitly not a hardcore space simulation, and you'll have to leave your joystick on the shelf. --Andrew S. Bub Pros: A deep and interesting universe Game adjusts to your choices and affiliations Innovative and addictive co-op multiplayer It looks like a space sim but plays like a RPG Cons: Joystick isn't even an option It looks like a space sim but plays like a RPG « less

Game Icon for Freelancer (PC)
902 Players 10,340 Hours

Reviews

5 total See all reviews

A sandbox for the space bound, You are totally free to do whatever you want. You can gain rep with the police forces or the pirates, bounty hunters, etc. Be a fighter pilot, or a merchant, transfer anything from fuel to ilegal drugs and artifacts. Explore a easy to understand universe, with easy to use navigation systems. The single player game takes you on a wild adventure with a grand finale that will drop your jaw. The multiplayer style is small home server based. Most of them are MOD'd to…
Sep 24 2009 ·
I love this game because its so easy to play without being simplistic, it just lets you get on with the job at hand. but the scale is very wrong, the universe you inhabit seems very small, planets are tiny distances are short.

I think they could of amped up the scale a fair bit and still keep the game good. but as far as space sim's go its one of the best, not quite elite but definitely not the space shuttle simulator.
Aug 18 2009 ·
This was such a fun game! One of my favorite space odysseys.
Aug 6 2009 ·
One of the reasons space sims have never been very popular is due to their extreme complexity and huge scope that does not appeal to the average person. Freelancer recognizes this and gives you most of what fans love about space sims, but makes small compromises in order to appeal to the mainstream. In doing so, it becomes a game that can appeal to just about everyone. Ships will handle like heavily automated fighter jets, rather than actual spacecraft. Planets and stars take dozens of seconds to travel between, rather…
Jul 1 2009 ·
Has there been a space game that's been MORE fun? Not that I know of.
Jun 6 2009 ·
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