I like this game and it's songs more than Rock Band 2 with it's 700+ songs. I had lots of fun playing through campaign. This is like I remember Guitar Hero, excellent, but not many songs. I give this 4/5 Stars.
This is by far my FAVORITE gh yet! The song list is AMAZING - even more so with the kit - what a blast! :D Honestly I have nothing bad to say about this game, go get it :D you will love it if you love GH.
Got my fun out of this game, but crappy filler songs make it fall short of a memorable installment like GH2 or 3. The thing that I hated were the long concerts with barley known bands and also band themes didn't match the song, I had a punk band singing "Feel the pain" by Dinosaur junior, which is a very light and acoustic song. Things like that show, and people will remember these, I feel that this game was rushed.
Setlist is hit and miss. Overhyped music creation is only good for remaking the Super Mario Bros theme, amongst other classic video game tunes - which is kind of fun - for five minutes. Adding support for other instruments make's the 'Guitar' part of the Guitar Hero title meaningless - I would've preferred they refined the Guitar game then look at Rock Band and just copy them.
I figured that World Tour might be worthwhile and it was but it lacked a lot. One downside was the cartoonish effect that the game had. Also, the introduction of the purple notes was a complete waste of time, its almost like they were desperate to add something new to the game. It lost its appeal after while and the DLC didn't keep me interested at all. IMO not worth buying, more a rent than anything. GH 3 is much better.
Guitar Hero: World Tour was Activision and Neversoft's first true attempt at reclaiming their thunder from EA and Harmonix...and, for the most part, it worked. The inclusion of all four main band members - lead, bass, drums, and vocals - gives Rock Band some competition. This competition gets hotter when you think about the new touch strip on the guitar, the inclusion of open notes, the sustain improvements, the five-cymbal drum pad, and the incredibly deep rock star creator. Also, the new Music Studio mode and GHTunes download service provide an extra layer of customization and ability for the Guitar Hero community. However, all of this praise doesn't mean that there aren't any flaws: the small list of DLC in comparison to Rock Band (even though it's balanced out nicely by the multitude of expansion titles in the series) has left many people unhappy, and the various unnecessary menus mean that a quick multiplayer game is needlessly hassled. However, in the end, the pros outweigh the cons; Guitar Hero: World Tour is a solid single-player experience, slightly marred by somewhat confusing multiplayer. It is definitely worth the $60 for just the game, most likely worth the $100 for the improved guitar kit, and may very well be worth $200 for the whole band kit in the long run.